The Winners in the Oil Category
 
   
 


Manwal (Bahay Kubo Player Manual)
Oil on Canvass 48" x 48"

By Robert Nelson V. Besana
Philippine Women's University - Fine Arts


About the game

BAHAY KUBO (THE HUT)

Three or more players can play Bahay Kubo, a game similar to tumbang preso. Difference is the slippers are arranged like pyramid and the it is the one who hits the pyramid of slippers. Once the structure of slippers fall apart, the rest of the players have to arrange it in an order so that the it will not be able to hit other players, who will then be the next it. Meanwhile, other players act as decoys and runaway from the it to chase them. This also gives the rest of the players time to re-arrange the slippers since the it has to hit the pyramid of slippers first before he begins hitting other players (to get another it).

 
   
   
   
 

Ober-Ober
Oil on canvass 36" x 48"


By Orley Y. Ypon
Casa Gorordo Museum

 

About the game
OBER-OBER (STRIKE THE SLIPPERS GAME)

Mostly played by boys, this is a game of slippers. An outdoor game, it needs a wide space as playing area which can be a wide street or the front lawn.

Two parallel lines are drawn wherein the other half of one's slipper is on the opposing line while the other, which will serve as pamato, is with the player at the starting line.

There are two objects of the game. One is to strike your opponent's slipper at the opposite line at your first try. After striking it, you go to where you pamato-slipper went. The next objective from there is to hit your other slipper until it gets to the starting line, while other players try to strike you just the same. Once your slipper passes the starting line, you win.

Sometimes the game is reversed, meaning the starting line could be the other way around. The naughty catch of this game is whoever losses will get a spanking on his butt.






 
   
   
   
 

Tatsing
Oil on Canvass 34.5" x 43"

By Romeo Jose E. Rosete III
University of the Philippines Baguio

 

About the game
TATSING (BOTTLE CAPS IN A SQUARE)

Usually played by two or more boys, ages 9-12 or older. Each player should have a good supply of bottle caps (tansan). Coins may be used if bottle caps are not available. Also, a round, smooth pamato or round stone (taw). A square is drawn on the ground, the size of which is determined by the participants and the number of caps. Each one contributes to the game.

Each player puts as many bottle caps (coins) inside the square as possible without leaving one's pamato inside.

Movements:

  1. The first player puts one foot on the toe line, aims at the bottle caps in the square, then throws his pamato at them.
  2. He gets all the caps that fly out of the square. (a) If his pamato does not slide out of the square, he "dies" and looses his turns. (b) If his pamato slides out of the square, he continues to play. He puts his foot where his pamato lands and hurls his stone once more at the bottle caps in the square.
  3. The second player repeats movement no. 1. After he has knocked out a cap or caps, he may if he wishes, hit the pamato of the first player, thus, putting him out of the game temporarily. He plays until he "dies."
  4. The first player goes back and hurls his pamato again, repeating movement no. 1.
  5. The game ends when all the bottle caps are exhausted. The player who gets the most number of caps is the winner.




 
   
Runners-up in the Oil Category | Semi-Finalists in the Oil Category
 
   
The Winners in the Watercolor Category
 
   
 

Karera ng Tsinelas
Watercolor on paper 22" x 46"

By Romeo R. Forbes Jr.
University of the East Caloocan - Fine Arts

 


About the game
KARERA NG BANKANG TSINELAS (SLIPPER BOAT RACE)

Because the Philippines is an archipelago, inland rivers and lakes are common sights on our islands. It stands to reason that the slipper boat race is a common activity in many towns and even the metropolis. Each player must have his own slipper boat. The players race them either in the river bank or water in the sidewalks if you live in the metropolis. They race to a point of the bank agreed by the players themselves. Players alternate who get to be judge at the end of the finish line. Usually the player who has been winning is chosen among others to judge. The game is popular most especially during summer when the children are on vacation and can spend their time in the river or in the streets to play. These races are played with no holds barred. A player must therefore watch out for his boat if the wind blows it sideways or is bogged down by a stone or another boat.

 
   
   
   
 

Sa Kanlungan ng Kamusmusan
Watercolor on paper 30" x 40"


By Ricky V. Ambaga
University of the Philippines Diliman - Fine Arts


About the game
KADANG-KADANG (BAMBOO STILTS RACE)

Played by two or more boys and girls, each player should have a pair of kadang-kadang (bamboo stilts).

Two parallel lines are drawn 10 meters (or more) apart. One is the starting line and the other the finish line.

Players on their stilts stand side by side on the starting line. At a given signal, the two players walk their stilts towards the goal line. Upon reaching the goal line, they turn around with stilts and return to the starting line. The first player to reach the starting line wins. This game can be played by teams without affecting its structural pattern.





 
   
   
   
 

Piko Alay kay Mahal
Watercolor on Paper 22" x 29"

By Yveese J. Belen
University of Santo Tomas - Fine Arts
.

 

About the game
PIKO (HOPSCOTCH)

Usually played by two to eight girls, from 7-10 years old. Boys play this when they are young, but hardy join when they get older.

Played anytime of the day, the setting must be outdoors on any grassless ground or any cemented area.

Each player must have a pamato (either a flat stone, a piece of broken china, a metal disk, even a cashew seed).

When choosing who plays first (manuhan), all players line up on a toe line, around 3 to 5 meters away from a chosen line. Each one take turns in throwing her pamato towards the line. Whoever succeeds in throwing her stone nearest is mano (first to play), the second nearest is segunda mano, the third, tercera mano, etc. with the last player called kulitad.

Now the rules:

  1. A player must throw her pamato inside the target compartment every time. The stone must not land on top of any line.
  2. She must not step on any line.
  3. She must not rest while skipping.
  4. She must not change from one foot to another while skipping. The penalty for violating any of these rules is forfeiture of one's turn to the next player.
Objective: A player is supposed to hop back and forth on one foot through an entire maze of squares, one hop to each square, two feet into double boxes, straddling the middle line.




 
   
Runners-up in the Watercolor Category | Semi-Finalists in the Watercolor Category
 
   
 
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